Forbidden Lands - Hex placement and the maps
We concluded the first act of our Forbidden Lands campaign and this makes me uniquely qualified to spew nonsense about my experiences running the game and perhaps also share a few nifty resources for a fellow Forbidden Lands gamemaster. We played 13 sessions centered around the player created home town of Svingkirk, the plains north of there and the adventure site Amber's Peak. 13 sessions probably sounds quite some time spent on one adventure site, and looking back on it - yeah, it dragged on a bit. In hindsight we definitely could have cut down on some of the unfolding plot lines, especially some of the additional story fluff I added between sessions. Overall though, it was an enjoyable run. A particular highlight was the events leading up to break-in at Amber's Peak, as well as the nighttime infiltration of the castle that turned violent, real quick. The starting hex Before the first session, I spend several days prepping the map , to allow players to choose their own star